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Author Forza Horizon
Conway563
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Registered: 7th Jun 06
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5th Mar 12 at 17:55   View User's Profile U2U Member Reply With Quote

Not the best trailer but this looks good

http://www.youtube.com/watch?v=3Nava72HTq0&feature=player_embedded#!
http://www.dealspwn.com/forza-horizon-confirmed-coming-autumn-95600

This looks more my type of game than the usual Forza's
Preferred the open world feel of test drive unlimited to track driving

[Edited on 05-03-2012 by Conway563]
N3CRO
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5th Mar 12 at 17:59   View User's Profile U2U Member Reply With Quote

Yeah, I never even knew that Forza's next game was gonnabe open world til yesturday.
Apparently it was gonnabe called 'Forza World' but has now been changed to 'Forza Horizon'.
Steve
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5th Mar 12 at 18:05   View Garage View User's Profile U2U Member Reply With Quote

not even being done by turn 10, this is going to be shit
N3CRO
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5th Mar 12 at 18:29   View User's Profile U2U Member Reply With Quote

Probably tbh.
Cole
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5th Mar 12 at 19:12   View User's Profile U2U Member Reply With Quote

So it's an interim game Inbetween the main game mixture of grid and pgr if it is done the same as test drive could actually be a good game
mike56gte
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6th Mar 12 at 02:55   View User's Profile U2U Member Reply With Quote

the one thing hope they dont do is have supercars only like most of these games seem to do!
Adam_B
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6th Mar 12 at 11:45   View User's Profile U2U Member Reply With Quote

Forza handling and physics on an open world racer will be awesome, from what I've read though it doesn't sound like that will be the case
N3CRO
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23rd Jun 12 at 16:42   View User's Profile U2U Member Reply With Quote

Who says E3 doesn’t bring people together? If it wasn’t for a chance meeting between Turn 10 guru, Dan Greenawalt, and Playground Games’ Design Director, Ralph Fulton, at E3 2010, then Forza Horizon wouldn’t exist now. They talked games, racing games, cars and there and then, Forza Horizon was born. A racing game in the Forza franchise, but one with a difference that allows Playground Games to put its own stamp on the franchise.

Forza Horizon is Playground Games’ take on car culture, but they wanted to show where it intersects with youth culture. In comes the Horizon Festival then, which Fulton describes as a “mecca for car lovers; a place that’s part race-meet, part auto-show, part summer music festival; a place where you can take your car and your friends. A place where you can go to compete and just have fun and show-off.”

“That’s exactly what Horizon is all about.”

In establishing that central theme, Playground Games was then able to establish a few things about its game, namely that it had to be open-world, that world had to be massive and more importantly, it had to be environmentally diverse. That sent the team off on a trip to establish a setting for the game and after looking at 30 cities, Colorado was the only city that fit Playground's vision. Not only was there all that to consider, but because of the festival, it needed a festival vibe. It needed to be more than about just racing. It needed to be about fun, showing off and stylish driving.

Your job in Forza Horizon then is to become popular, and in Colorado, Horizon Points equals popularity; so if you’re driving stylishly, you’re going to win popularity points. With 30 different skills and combos to master in the game, there’s a ton of different ways to rise through the ranks of social stardom.

Forza Horizon is, as Fulton describes, an “action-racing” game and “not an arcade racing game.” According to Fulton that means that it needs to have “pick-up and play fun,” is about “driving cars fast” and seeing as it’s a Forza title, it needs to be about “authenticity.” That means that the cars use the Forza graphics and physics models, and they use the Forza handling model too. It’s a game about speed, style and freedom.

The open-world will give Forza a feeling like never before experienced in a Forza game. It boasts 65 different surface types that include farm tracks and dust trails, and goes to the more traditional winding concrete roads around mountains and through canyons; a 24-hour day night cycle with real-time clouds and a dynamic sun; 3 or 4 towns of varying sizes, like a ski-resort in the Rockies, for instance; there’s barns dotted around the environment with classic old cars that you have to find and restore; and traffic… lots and lots of traffic to avoid. There is, however, no weather effects, Fulton said to think of it like an “endless summer.”

In terms of handling, when we finally got our hands-on the pad we were racing in a simple A-to-B along a desert highway. It was a short but sweet hands-on, that’s for sure. First off, it was absolutely stunning as always – we expect no less with the Forza engine though – and secondly, despite Playground Games’ keen assertion to say it doesn’t boast arcade handling, with all the assists on, it handled just like any arcade racer out there. That’s a good thing if you ask us and honestly, we don’t expect that arcade handling when we take all of the assists off, meaning that players of all tastes could enjoy Forza Horizon.

At the end of the day though, it’s a Forza game, so you can expect the livery editor – as well as being able to import vinyl groups from Forza 4; you can enhance your car with visual and performance modifications; there’ll be a marketplace; you can use Kinect’s voice commands to set GPS points and whizz through menus; it has a Rivals mode and an extensive multiplayer; it looks like Forza; it handles like Forza; and it even has believable AI, whether that’s opponent AI or traffic AI. It’s still very much a Forza game at its heart.

Playground Games has also put in its own style of Criterion’s popular Autolog system into the game, so you’re always competing against your friends. And the Horizon developer wouldn’t be called Playground Games if there wasn’t some emphasis on playground games in the game's multiplayer. Good news, folks, there’s a whole mode called Playground Games, which is something that the open-world has afforded the studio the chance to really experiment with.

Had it not been for Need For Speed: Most Wanted’s appearance at E3 this year, Forza Horizon would have almost definitely taken home the award for Best Racing Game. Alas, that wasn’t the case though, and Forza Horizon had to settle for second best. That’s not to say that Horizons isn’t shaping up to be a hell of an experience – it is – we're just saying that it couldn’t match the sheer chaos of Criterion’s racer. With the new angle on the franchise though, the open-world, the freedom of the open-road and the new mechanics Playground Games has introduced, the Forza franchise looks to be in safe hands. It also looks to be appealing to a much wider audience as well, which will delight racing fans. And Microsoft too!

Forza Horizon is scheduled for an October 23rd and October 26th release in North America and Europe respectively.
mike56gte
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23rd Jun 12 at 21:07   View User's Profile U2U Member Reply With Quote

should be good as long as they stick to there wide variety of cars and not just supercars.
mike56gte
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23rd Jun 12 at 21:22   View User's Profile U2U Member Reply With Quote

http://www.youtube.com/watch?v=sxiP5aWPVwM
Sunz
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23rd Jun 12 at 23:42   View User's Profile U2U Member Reply With Quote

Looks like an EA game now.
Steve
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24th Jun 12 at 06:18   View Garage View User's Profile U2U Member Reply With Quote

crap
Dom
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24th Jun 12 at 08:50   View User's Profile U2U Member Reply With Quote

Looks like Burnout Paradise/NFS and can't say i'm that impressed.

Anyone know if they will still be doing a motorsport-based Forza or is this it now?
N3CRO
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24th Jun 12 at 09:26   View User's Profile U2U Member Reply With Quote

I think they're still gonnabe making the Motorsport games, this is just a side project me thinks.
corsajay88
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Registered: 22nd Aug 11
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24th Jun 12 at 09:26   View User's Profile U2U Member Reply With Quote

Misses the point of forza completely. Skill points and combos .
Nath
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24th Jun 12 at 09:41   View User's Profile U2U Member Reply With Quote

quote:
Originally posted by Steve
not even being done by turn 10, this is going to be shit


So it's no longer a driving simulator?
mike56gte
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24th Jun 12 at 09:45   View User's Profile U2U Member Reply With Quote

He says in the interview that it is the same physics engine as the previous game.
Steve
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24th Jun 12 at 10:27   View Garage View User's Profile U2U Member Reply With Quote

so i hear, when he said that that made me want to watch more, but when i saw the actual game play, looks rubbish, the physics may be as good as the motorsport games but racing about on the roads just isnt my thing
nathy_87
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24th Jun 12 at 14:20   View User's Profile U2U Member Reply With Quote

quote:
Originally posted by Steve
not even being done by turn 10, this is going to be shit


2 seconds into the video Turn10 logo.
Adam_B
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24th Jun 12 at 15:44   View User's Profile U2U Member Reply With Quote

To be fair though that video looks like it is being played with all the assists switched on, forza is a completely different game with everything off.
mike56gte
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24th Jun 12 at 16:14   View User's Profile U2U Member Reply With Quote

quote:
Originally posted by Adam_B
To be fair though that video looks like it is being played with all the assists switched on, forza is a completely different game with everything off.


Very true. I also noticed that.
Y869 SRA
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Registered: 22nd Jul 12
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5th Sep 12 at 10:33   View User's Profile U2U Member Reply With Quote

Achievement list is up.

http://www.xbox360achievements.org/game/forza-horizon/achievements/
Y869 SRA
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19th Sep 12 at 15:38   View User's Profile U2U Member Reply With Quote

http://www.xbox360achievements.org/news/news-12885-Forza-Horizon-Hands-On-Preview---Like-Forza-Motorsport--But-More-Fun.html

 
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