Rus
Member
Registered: 24th Jan 05
Location: SE London, Kent
User status: Offline
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Its a fiat 500
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Robin
Premium Member
Registered: 7th Jan 04
Location: Northants Drives: Clio 182 Cup
User status: Offline
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do a corsa instead.
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Liam
Member
Registered: 19th Jan 06
Location: Stafford
User status: Offline
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quote: Originally posted by robmarriott
do a corsa instead.
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Rus
Member
Registered: 24th Jan 05
Location: SE London, Kent
User status: Offline
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update
having a few problems with the front of the car, even though you cant see it and a problem with the front side window
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Rus
Member
Registered: 24th Jan 05
Location: SE London, Kent
User status: Offline
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sorted out them problems, got others now
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Robin
Premium Member
Registered: 7th Jan 04
Location: Northants Drives: Clio 182 Cup
User status: Offline
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i have absolutely no idea how to do that, so i'm impressed either way.
corsa next.
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Dave M
Member
Registered: 21st May 03
Location: Rainham, Kent
User status: Offline
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what program are you using to do that?
its very good
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Simon
Member
Registered: 24th Apr 03
Location: Oxfordshire
User status: Offline
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looks like 3d studio max to me
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Rus
Member
Registered: 24th Jan 05
Location: SE London, Kent
User status: Offline
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yeah, its 3d max. i'm tempted to do a corsa tbh. do a replica of mine
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SetH
Member
Registered: 15th Jul 01
User status: Offline
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how long has it taken to create what you have there?
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Ian
Site Administrator
Registered: 28th Aug 99
Location: Liverpool
User status: Offline
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Thats ace. Need those views of a Corsa though, not sure if the stuff out of the brochures would be good enough?
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Corsa_Carl
Member
Registered: 8th Oct 04
Location: Darlington
User status: Offline
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ye a replica of yours wood be good
looks complicated that
cool tho
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Rus
Member
Registered: 24th Jan 05
Location: SE London, Kent
User status: Offline
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i've spent about 6 hours on it so far. Needs alot more tweeking. I've brought the arches out more, and sorted some problems near the door and front of the car.
brochures would be quite good. See what happens after i finish this one
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Rus
Member
Registered: 24th Jan 05
Location: SE London, Kent
User status: Offline
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dna23
Member
Registered: 1st Nov 04
Location: Northamptonshire
User status: Offline
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its cool Rus - 3d studio max easy to use?
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Rus
Member
Registered: 24th Jan 05
Location: SE London, Kent
User status: Offline
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yeah, alot easier than maya
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Robin
Premium Member
Registered: 7th Jan 04
Location: Northants Drives: Clio 182 Cup
User status: Offline
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i have a blueprint of a corsa you could use maybe ? no top view though
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Rus
Member
Registered: 24th Jan 05
Location: SE London, Kent
User status: Offline
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thats what i've been looking for a top view
i wont be doing it soon though
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John
Member
Registered: 30th Jun 03
User status: Offline
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There isn't a tutorial for a corsa.
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Linch
Member
Registered: 4th May 06
Location: Whickham, Tyne and Wear
User status: Offline
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I have yet to atempt to modle a car in Max. How long you been useing it mate?
I used it a while ago for A level Graphics Project, always a programe i try to get to know to use, but dont have the time lately.
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Rus
Member
Registered: 24th Jan 05
Location: SE London, Kent
User status: Offline
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started learning it last week
i learnt maya for a year though, so i got to grips with max very easily
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Linch
Member
Registered: 4th May 06
Location: Whickham, Tyne and Wear
User status: Offline
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Mmm yeah i had maya 6 but it didnt work, kept freezing and giving me error messages
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50Calibre
Member
Registered: 13th Dec 04
User status: Offline
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what techniques are you using.. max is very good if you can find the right one for the part you are doing..
i notice your using mesh smooth as well (or turbo smooth) that could be causing some of the problems you were having if you had vertices which werent welded or were overlapping
if you want to keep the windows square then model them solid rather than leaving them out and apply a material and lower the opacity.. means the smooth modifier wont round the window corners too much..
good job btw!
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Rus
Member
Registered: 24th Jan 05
Location: SE London, Kent
User status: Offline
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i'll be modelling window sills and the windows seperatly, so once there in and attached. it should be alright.
techique wize, just planes and dragging them out, cuts, welding, chamfers and extrudes
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50Calibre
Member
Registered: 13th Dec 04
User status: Offline
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ah gotcha.. ever tried using a quadpatch then using the vertex cut tool to get the shape sorted? means the topograpgy comes out generally more even.. which is handy when it comes the the pillars
dont wanna hi-jack your thread, dont think theres enough people interested to make a new one
ive been workin on this in me spare time.. still plenty to do mind.. no where near correct yet
started that with a quadpatch then was suprisingly easy cus of the clean lines i spose
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