eddiesport
USER UNDER INVESTIGATION - DO NOT TRADE
Registered: 22nd Apr 09
Location: newcastle upon-tyne NE42
User status: Offline
|
someone told me there was a program through google you could make games on for free began with an S lol ? im thinking of doing a course and wanting a bit of knowledge first
[Edited on 24-02-2010 by eddiesport]
|
eddiesport
USER UNDER INVESTIGATION - DO NOT TRADE
Registered: 22nd Apr 09
Location: newcastle upon-tyne NE42
User status: Offline
|
lol it was sketchup and building maker so i dont think i can make games on there lol still good like
[Edited on 24-02-2010 by eddiesport]
|
Reedy
Member
Registered: 11th Apr 04
Location: Hammersmith
User status: Offline
|
Any program you use to make computer games, will look the same as any other game made from a game maker.
The only real way to make a game is to build a game engine (probably using c++ ) and build the seperate components from that. e.g. Visualisation(using directx or opengl), AI, etc.
|
eddiesport
USER UNDER INVESTIGATION - DO NOT TRADE
Registered: 22nd Apr 09
Location: newcastle upon-tyne NE42
User status: Offline
|
yea c++ is what im learning at the mo directx is what im needing thanks fella
|
Reedy
Member
Registered: 11th Apr 04
Location: Hammersmith
User status: Offline
|
quote: Originally posted by eddiesport
yea c++ is what im learning at the mo directx is what im needing thanks fella
get yourself Visual Studio from the MS Academic Alliance (your uni should have an account).
Download the sdk and then start doing some tutorials. Just start with actually creating a dx window and then try to add a camera and bind a key to move it(you will need a shape or you wont realise its moving). If i recall correctly the window is drawn from the top left in direct x. Open gl do it from the bottom.
This is my old lecturers site, it has some good tutorials to yourself on the way.
http://www.toymaker.info/
|
ed
Member
Registered: 10th Sep 03
User status: Offline
|
There's an MS Game Development program on MSDN.
The 3D stuff can be made in just about anything though, so you could do it in Sketchup if it lets you export it in the correct format.
|
Linch
Member
Registered: 4th May 06
Location: Whickham, Tyne and Wear
User status: Offline
|
You can use valves source sdk to design games for the source engine, im sure there is the same for the unreal engine too. I used to mess about with them aswell as 3ds max
|
Reedy
Member
Registered: 11th Apr 04
Location: Hammersmith
User status: Offline
|
quote: Originally posted by Linch
You can use valves source sdk to design games for the source engine, im sure there is the same for the unreal engine too. I used to mess about with them aswell as 3ds max
yes the unreal tournament engine, they released it as a middleware where you script your features.
|